Game developer with experience mostly in gameplay programming, graduated as game software engineer and currently working as a software engineer as well as studying a Master Degree in Game Programming
Game projects
About me
01
With more than 3 years of experience working as a software engineer at Yunex Traffic
Experienced C++ Developer
02
graduated with first class of honour at Bournemouth University in 2021, currently attending a part time master degree at Kingston University.
Eager to learn
03
Enjoy working with other people and ensure that everyone idea is listened
Team Player
04
skilled in identify bugs and implements innovative solutions to overcome challenges.
Problem solver
Technical Skills
C++
C#
Python
Unreal Engine
Unity Engine
Git
OpenGL
Game Projects
A bed of Chrysanthemums
A puzzle-adventure game made in the Unity Engine that explore the use of the Gamepad features such as haptic feedback and adaptive triggers to enhance the gameplay
Showcased at Develop: Brighton at the Kingston University stand!
Offers Accessible Gameplay mode for player with vision loss
Requires Gamepad to play
5
~3 months
Unity engine
EchoFlux
You play as Zed, a cleaning Droid aboard a starship who encounters a fleeing spyware Droid. Together, you must work to figure out what is happening onboard.
Entry created for the Springboard program 2024!
Created followed agile methodology
4
~2 months
Unreal engine
Legacy of the Waves
A story based adventure made using the Unity engine that utilise survival gameplay elements to keep the player engaged
Entry for the Narrative Design awards Game Jam 2024
Interactive visual novel with survival gameplay elements
7
~2 weeks
Unity engine
Dungeon generation
A group project made in Unreal Engine 5 and python that attempt to research the efficacy of machine learning techniques such as Auto encoders and Generative adversarial networksin game development
An experimental project made to research AI usage in games
AI developed in a Python backend server and the result displayed in Unreal Engine 5
4
~1 month
Unreal engine
Wheel Of Prompts
This project made using the Unity Engine is inspired by the popular television game show called Wheel of Fortune, the player will need to guess a prompt (a phrase that is used to generate an AI image).
An experimental project made to research API calls to Open AI
use voice input to play the game
1
~1 month
Unity engine
An Onion Quest
Face three powerful foes in this mini boss rush game made taking cuphead as a main inspiration.
Entry for the Boss Rush Jam 2023
An adventure that mix 2D and 3D elements in a shoot-'em-up mini game!
4
~1 month
Unity engine
AR crossing game
An Augmented Reality selection of mini-games created in the Unity engine using the Phantom engine SDK with the scope to entertain pedestrian as they wait to cross the road
Game Jam entry that won the Most novel use of AR price.
Detect the Wait box unit and the user pressing the button to start playing
Proof of concept created with equipment from Yunex Traffic
4
~3 days
Unity engine
Game engine & shadows mapping
Custom Game Engine Emulation: Developed using C++ and OpenGL, this project emulates core game engine logic, focusing on fundamental features like rendering and input handling.
Shadow Mapping Exploration: This C++ and OpenGL project explores shadow mapping techniques, applying principles of light projection, depth buffering, and shader programming to achieve realistic 3D shadow effects..
Two projects made during my bachelor degree last year
Both projects utilise CMake to build
1
~4 months
OpenGL (C++)
Tetris RPG
a Tetris clone developed entirely in C++ utilizing the SFML library, incorporating innovative RPG elements to enhance gameplay. In this version, players must defeat enemies by completing Tetris rows, adding a unique twist to the classic game.
First game I programmed in C++
Include all tetromino shapes
1
~3 months
SFML (C++)
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